Easily integrate our robust key system into your scripts. Load the API library directly from our servers, verify the user's key, and execute the protected script.
-- 1. Load the API Library from our servers
local api = loadstring(game:HttpGet("http://luatiger.kro.kr/Library.lua"))()
--> Returns a table with methods that you can use.
-- 2. Initialize it with your Project ID and Script ID
-- You can find these in the dashboard under the Projects and Scripts sections.
api.project_id = "YOUR_PROJECT_ID_HERE"
api.script_id = "YOUR_SCRIPT_ID_HERE"
-- 3. Make the API request to check the key
local script_key = "USER_INPUT_KEY_HERE"
local status = api.check_key(script_key)
-- 'status' returns a table: {code: <string>, message: <string>, data?: <table>}
print(status.code)
-- 4. Custom Logic based on authentication result
if (status.code == "KEY_VALID") then
-- Fetch basic info about the key (only available if KEY_VALID)
-- auth_expire is a UNIX timestamp. We subtract os.time() to get seconds left.
local seconds_left = status.data.auth_expire - os.time()
print("Welcome! Seconds left: " .. seconds_left)
print("Total executions: " .. status.data.total_executions)
print("Is key from ad system? " .. (status.data.note == "Ad Reward" and "YES" or "NO"))
-- Execute the script based on the script_id you put above.
api.load_script()
return
elseif (status.code == "KEY_HWID_LOCKED") then
print("Key linked to a different HWID. Please reset it using our bot.")
return
elseif (status.code == "KEY_INCORRECT") then
print("Key is wrong or deleted!")
return
elseif (status.code == "KEY_EXPIRED") then
print("Your key has expired!")
return
elseif (status.code == "EXECUTION_CAP_REACHED") then
print("You have reached the maximum execution limit for this key.")
return
else
-- Fallback for anything else (e.g., blacklisted, rate-limited, emulator blocked)
local player = game:GetService("Players").LocalPlayer
player:Kick("Key check failed: " .. status.message .. " | Code: " .. status.code)
end
| Code | Description |
|---|---|
| KEY_VALID | The key is valid and the user is authenticated. data object is provided. |
| KEY_INCORRECT | The provided key does not exist or the project ID is invalid. |
| KEY_HWID_LOCKED | The key is already bound to another device/HWID. |
| KEY_EXPIRED | The key's time limit has passed. |
| EXECUTION_CAP_REACHED | The key has hit the enterprise execution limit configured in settings. |
| EMULATOR_BLOCKED | Enterprise emulator blocking prevented the execution. |
| RATE_LIMITED | The user is sending requests too quickly. |